Split the roles
Your toilet is exposed for the whole round, so send part of the team forward and keep someone home to spray intruders.
Toilet Wars is the PeeVPee team mode, added to the demo on October 22, 2026 together with a construction-themed map. Each team has its own base and toilet: get into the enemy base, pee in their toilet and keep the other side away from yours. The first team to fill the enemy toilet wins.
Your toilet is exposed for the whole round, so send part of the team forward and keep someone home to spray intruders.
Filling a toilet takes a lot of pee. Pick up drinks along your route so you reach the enemy toilet with a full bladder.
Drink on the waySpraying an intruder damages and can kill them; grabbing and launching them out of your base buys your team time.
Every gamemode now carries an in-game description with its prize pool, so check it before the round starts.
This mode ignores who painted the most objects. Each side owns a base and a toilet on the construction map that shipped with the mode, and the round ends when one team fills the other toilet. A win is still 1 point on the global leaderboard, the same as any other mode.
Challenges shipped with the mode, and the in-game mode card includes a prize pool. Team size and how much pee the toilet holds are not in the patch notes, so the first rounds show how many people you need on defense. An empty bladder at the enemy toilet does not fill it, which is why drinks on the crossing matter more than they do in a short point race.
Rules and extras that shipped with the mode. Team size and toilet capacity are still unannounced.
| Rule | Detail |
|---|---|
| Mode type | Team-based |
| Objective | Pee in the enemy toilet, protect your own |
| Win condition | First team to fill the enemy toilet |
| Map | Construction-themed map, released with the mode |
| Challenges | New challenges tied to Toilet Wars |
| Leaderboard | A win is worth 1 point, as in any mode |
| Team size | Not announced |
| Toilet capacity | Not announced |